import pygame def run_game(): ## Initialize the pygame submodules and set up the display window. pygame.init() width = 640 height = 600 my_win = pygame.display.set_mode((width,height)) ## Initialize game objects. # clock clock = pygame.time.Clock() ## The game loop starts here. keepGoing = True while (keepGoing): ## Handle events. for event in pygame.event.get(): if event.type == pygame.QUIT: keepGoing = False ## Update game objects. dt = clock.tick() ## Draw picture and update display. my_win.fill(pygame.color.Color("lightblue")) pygame.display.update() ## The game loop ends here. pygame.quit() ## Call the function run_game. run_game()