| Date | Subject | Assignment | ||
| 1 | 9/7 |
Introduction, course outline, expectations. Software Development: Collaborative Design, UML |
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| 2 | 9/12 | Software Development: Design Objectives, Documentation & Testing | Lab Zero Due | |
| 3 | 9/14 | Graphics Basics:2D | ||
| 4 | 9/19 | Graphics Basics: 2D Continued TransformDemo.java |
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| 5 | 9/21 | Simulating Physics | ||
| 6 | 9/26 | Theory: Performance and Optimization | ||
| 7 | 9/28 | Martin C. Martin Talk
Paper |
Sprite Library Due | |
| 8 | 10/3 | Theory: Graphs and Graph Algorithms | ||
| 9 | 10/5 | Artificial Intelligence: Planning and Search | Physics Due | |
| 10 | 10/10 | Artificial Intelligence: Characters | ||
| 11 | 10/12 | Input Devices | ||
| 12 | 10/17 | First Student Presentations: A History of Games | History of Games Presentations | |
| 13 | 10/19 | Game Design | Game Design Homework Due | |
| 14 | 10/24 | Game Design | The Art of Game Design by Chris Crawford | |
| 15 | 10/26 | Game Proposal Day | Game Proposal Due | |
| 16 | 10/31 | Networks: Basic Network Programming | ||
| 17 | 11/2 | Networks: Security and Advanced Issues | AI/Gameplay Due | |
| 18 | 11/7 | 3D Graphics Pt. 1 | ||
| 19 | 11/9 | 3D Graphics Pt. 2 | Network Due |
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| 20 | 11/14 | Second Student Presentations | Issues in Gaming Presentations | |
| 21 | 11/21 | Last day of Finals | Final Assignment Due |